Cost simulations

A typical character in the midgame level (5) makes about 3 M per year (15 days of real time)
 * a flock of sheep costs 1 M
 * a set of festival clothing costs 1 M
 * household servant-year costs 1 M
 * a small detached house costs 10 M
 * an earldom-sized farm costs 500 M (based on production value at least)
 * a ducal castle in town costs 500 M (1:3,000 players need a ducal castle)

Other Source: Risto Pietilä (※)
 * the savings of a person in the game-world are 5 years' income, about 15 M
 * 1/3 of the savings is cash
 * the character holds on average 5 M cash
 * the game is fully modular and able to host millions of players in the latest format (abt 1 year devtime)
 * for every million players, 5 million XMR are tied up in the game reserves